NEWS Game Audio

NEWS: Unreal Engine 5 MetaSounds


I’ve recently started learning how to build Unreal Engine 5 Metasounds, I’ts my first big step into building complex logic inside a game engine, I’m finding the system simple enough to get my head around, I feel coming from an audio background that im missing many features id like, I think bottom line is i have to build those complexities from scratch.

Building up node’s really is a fun process for me. I get a sense of real satisfaction when a fully featured & neat looking blueprint comes to fruition!

Ive got the majority of the audio side of Metasounds understood now, Movnig forward i need to improve my understanding of how to link this back into the engine so that these blueprints can be used in a project.

See also  Eggcelerate Game Audio Development

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